monkaS
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Congrats Nighty I think you've got the record for most votes ever
Can't wait to get to a new page...
Can't wait to get to a new page...
Nighty abusing that mod flood control bypass to get to a new page. Weak.
OvOI... don't know what that means. >.>
I... don't know what that means. >.>
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what's the point of being a super mod if u can't be super![]()
Come on WAD I think we both know there are better abuses of power than that.
see this is why 20ppp is master race
How about thread banning everyone so you're the only one that can shitpost?
how are people meant to react?![]()
You'll probably win this one, cause I have to go to work in 20-ish minutes.![]()
To protect against votestacking contests ?
How about thread banning everyone so you're the only one that can shitpost?
I always win![]()
exacta!
That's because you avoid contests you can lose.![]()
Nitty Scott said:Kel’Thuzad
The Necromancer
faction: Cult Of The Damned
wincon: eliminate everyone outside of the Cult and the Scourge
"Say what you like about the orcs; their warlocks wielded great power. Power against which we had precious little defense. We have an obligation: we must learn to wield and counter these magics ourselves."
[Passive - Dark Covenant] - The cultists can communicate outside the thread and perform a faction kill each night.
[Passive – Phantom] – Kel’Thuzad uses necromantic magic to anchor his spirit to the physical world. If Kel’Thuzad dies, his role will be janitored and he will lose his active abilities. If Kel’Thuzad returns as a phantom, he cannot be lynched.
[Two Shot Active – Corpse Explosion] – Kel’Thuzad curses another player’s body. If they are killed, they will superkill their murderer. If they’re lynched, they will superkill the last player to vote for them.
[Active – The Plague Of Lordaeron] – Each day Kel’Thuzad contaminates a post with a magical disease. Innocent players who quote that post will contract the plague. Once the entire Alliance has been infected, Kel’Thuzad will activate the plague to role crush them. Players will regain their abilities if Kel’Thuzad and Mal’Ganis both die.
[Active – Raise Dead] – Each night Kel’Thuzad animates a dead player with varying abilities depending on who they were in life. Each player can only be raised once.
[Active – Skeletal Warrior] – Melee combatants can protect one person against kills.
[Active – Skeletal Archer] – Ranged combatants can force another player to duck for cover, roleblocking them.
[Active – Skeletal Mage] – Mages can cast an illusion to janitor that night’s kill.
Are you protecting your cultbuddy?can we fucking lynch nighty...
how else does anyone win?
You avoid anything challenging though.![]()
So who's the other cultist(s)![]()
Im here though![]()
[Active – Raise Dead] – Each night Kel’Thuzad animates a dead player with varying abilities depending on who they were in life. Each player can only be raised once.
[Passive – Phantom] – Kel’Thuzad uses necromantic magic to anchor his spirit to the physical world. If Kel’Thuzad dies, his role will be janitored and he will lose his active abilities. If Kel’Thuzad returns as a phantom, he cannot be lynched.
When exactly did she die?
ur a challenge sometimes![]()
OK im dead, thanks for the game nitty! for real![]()
mograine superkilled her on d2
flattery gets u errywhere![]()
Should be easy enough to narrow down how many people were dead D1?
Should be easy enough to narrow down how many people were dead D1?
Who revived WAD?![]()
Silence orc, the town is talking.
man im really hoping that her cultists would be the people she could like necromance and shit and nitty just hasnt had the time to edit her faction out of the front page
if there are actually people in her cult![]()
Just gotta wait for Nitty to come backthen again nitty didnt say that the cult of the damned was eliminated like he did for the scourge![]()