[Class - Warrior] - Warriors wear heavy armor, granting you +2 bonus lives. Each night the warrior can defend another player, redirecting regular kills used against them to the warrior. Warriors can be of any race.
[Class - Rogue] - Rogues are criminals who scan guilty to investigations. Each night the rogue can investigate another player to learn the effect of 1 of their abilities. Once per game, the rogue can steal another player's ability for 1 cycle. Once per game, the rogue can poison another player, killing them 1 cycle later. Rogues can be trained by humans, dwarves, gnomes, night elves, orcs, trolls and undead.
[Class - Mage] - Mages can use time magic to slow another player each night, delaying any abilities used by them or against them by 1 cycle. Once per game, the mage can rewind time during the first 12 hours of a day phase to undo the previous night's actions. Mages can be trained by humans, gnomes, trolls and undead.
[Class - Priest] - Priests can use shadow magic to control another player each night, redirecting their abilities a player of the priest's choosing.
[Class - Hunter] - Each night the hunter can stalk another player to learn who they target. The hunter is also accompanied by an animal companion who will block the first kill used against the hunter, granting them +1 life. While the hunter's pet is alive, the hunter can send it to track a second player each night. Hunters can be trained by dwarves, night elves, orcs, trolls and tauren.
[Class - Druid] - The ancient druids can enchant another player with nature magic, permanently granting them +1 bonus life. If that player loses their bonus life, the druid will investigate that player to learn their alignment. The druid can only grant 1 bonus life at a time. Druids can only be trained by night elves and tauren.
[Class - Warlock] - Warlocks are dark wizards who can summon a demon to roleblock another player each night. Once per game, the warlock can permanently sacrifice their demon to superkill another player. Warlocks can be trained by humans, gnomes, orcs and undead.
[Class - Shaman] - Shaman are spiritual leaders who can use scrying magic to watch another player each night and learn who targets them. The first time the shaman is murdered, they will hide their own role from their murderer and from the game thread, and return to life 1 cycle later. Shaman can be trained by orcs, trolls and tauren.
[Class - Paladin] - Paladins are divine warriors who can resurrect 1 player. Paladins are also protected against against poisoning, disease and necromancy. Paladins can be trained by humans and dwarves.