You
better not be scum after this.

-
Anyway, me and Ekko got this message today. A lot of things make sense (like one of the abilities perfectly matching what I seem to have been hit by last night), but I have a pretty hard time seeing Fuji as scum here so maybe this information is garbage. If it is then someone put an absolutely inhuman amount of time into it lol. It’s taken me hours just to paraphrase it.
The sender said:
Red Mafia started with 5 more people than Purple. There are 5 Red Mafia left alive. The sender wants us to help him eliminate Red Mafia, in exchange they promise massive vote power against Purple.
There are currently 4 Purple mafia members left in the game including Iwan/Hero/JW. John Wayne is Gordon Freeman.
The sender refused to go public under any circumstance.
These are the 5 remaining members of Red Mafia and their roles according to the sender. They were sent to me as straight up role cop like results with full flavor and everything but I have to paraphrase.
-
A.) Karma - Kageyama Shigeo
Durability rating: 3
[Passive - Esper Sensing] - Will learn when one of their teammates is role crushed.
[Active - Magical - Molecule Control] - Can cure role crushes. If he cures one he gets a permanent charge of [Psionic Force]
[Active - Magical - Force Field] - Shield 2 players at night and permanently give them an extra life. Will learn if the bonus life is consumed and by whom and permanently mark the attacker with [Kinetic Energy]. Can only shield 2 at once.
[Kinetic Energy] - Player passed through a force field
[1 Shot Active - Tactical - 100% Courage] - During night, can heal self and mark another player with [Kinetic Energy]. If a player dies while role crushed by him then he’ll gain an extra charge of the ability. If alive when games merge will gain an extra charge of the ability.
[Conditional Active - Magical - Psychic Crush] - During night can use this ability 1 of 2 ways, depending on if he expends [Psionic Force] or [Kinetic Energy]. Can use a charge of Psionic Force to role crush another player that night and for the next 2 cycles. Or consumed the Kinetic Energy mark on another player to role crush them for that night and the next 2 cycles.
[Innate - Psychic Energy Transference] - If murdered he’ll broadcast the killer to his teammates.
[Active - Magical - Astral Projection] - At Night, can deliver a message to another player through the moderator. If they’re a teammate they’ll know it’s from him. If not then it’s anonymous. The person can reply once.
-
B) Mich - Y’shtola Rhul
Durability: 3
[Innate - Miqo’te] - Appear as innocent. If someone outside her team uses a helpful ability on her she’ll learn their name, the effect, and mark them with [In Awe of Miqo’te]. If she redirects the ability to herself it doesn’t count.
[In Awe of Miqo’te] - If the player marked uses helpful abilities they’ll be redirected to Y’shtola. Expires at the end of the night.
[Active - Magical - Aquaveil] - At Night, grant target an extra life and mark them with [Wet and Wild]
[Wet and Wild] - Player is wet
[Active - Magical - Thunder] - At Night, superkill all the players marked with [Wet and Wild]. Consumes the mark. Can’t use it the same night as Aqua Veil.
-
C.) Traveling Swordman- Zoro
Durability: 3
[Innate - Mugiwara no Ichimi] - Can communicate with a redacted teammate outside the thread. If Zoro dies then that teammate will janitor his role but not alignment.
[Active - Physical - Gomu Gomu no Sanbyaku Pound Cannon] - Shares a faction kill with the redacted teammate. Each can decide if they want to participate and add an effect. Zoro can add a bleed.
[Conditional 1 Shot Active - Physical - Kyutoryu] - If the redacted teammate dies upgrade faction kill to super kill.
[Innate - Mayoikomu] - Can fool trackers
[Passive - Santoryu] - Will counter handful actions. Physical effect.
[Passive - Kenbunshoku Hall] - Will learn the names of marks applied to him.
[2 Shot Active - Tactical - Kainbutsu San-ningumi] - At night, investigate a mark he learned with his passive. Learn it’s effects and who applied it. Can choose to destroy it. Can use once a cycle. If alive for merge gets 2 more charges.
[Active - Tactical - Den Den Mushi] - Two of his teammates (both listed as [Redacted]) don’t like each other so can’t communicate. So once each phase Zoro can send them a message.
[Innate - Saiaku no Sedai] - Has 2 vote power
-
D.) Fuji - Rand al’Thor
Durability: 4
[Innate - Don’t look at my taint] Other players can’t see his abilities.
-
E.) NFC - Kaido
No role given
-
Owner was supposedly Luffy.
Durability: 4
[Innate - Mugiwara no Ichimi] - Can communicate with a redacted teammate outside the thread. If he died then the redacted teammate will janitor his role, but not alignment.
[Active - Physical - Gomu Gomu no Sanbyaku Pound] - Share a faction kill with a redacted teammate. Each can decide whether to participate. Luffy can “isolate the victim”
[Active - Tactical - Gear Second] - Can trade one of his lives to upgrade the faction kill. Can’t use 2 nights in a row.
[One Shot Active - Magical - Busoshoku Haki] - If his redacted teammate dies he can upgrade the faction kill to a super kill.
[Innate - Saiaku no Sedai] - Has 3 Vote power
[One Shot Passive - Gomu Gomu no Mi] - Protects against lynching.
[One Shot Active - Magical - Haoshoku Haki] - Day ability. Can role block and vote silence 4 players. If alive when merge gets an extra charge.
[Active - Tactical - Sen'i] - Heal. Can’t use 2 nights in a row.
[Active - Magical - Kenbunshoku Haki] - At night, watch himself or someone else.
[Two Shot Active - Tactical - Kaibutsu San-ningumi] - At night watch all his teammates (but not himself). Can’t use 2 nights in a row. If alive when merge then gains 2 more charges.
[Active - Tactical - Dī no Ishi] - Investigate teammate to learn their abilities and open a chat with them for a cycle. Then Can improve on of their abilities permanently. Only can use this once on each teammate.
[Active - Tactical - Den Den Mushi] - Can send his teammates a message except for [Redacted]. Can use each phase.
-
First we lynch JW and see if he really flips that character. Then we can start trying to work through the rest of these to see if it continues to be true. If one more Purple dies and we get confirmation they’re gone it would also indicate at least some of this is accurate.
I find it convenient that NFC who would be the first Red we flip, doesn’t have his full role given (and therefore can’t be falsified easily).
But say the others start flipping true to this info/we learn this was right about Purple size, then maybe we really do need to take this seriously.
@Ratchet your thoughts are the ones I want most on this lol.
5 more Reds is so many. Have to consider some possibility that this could be a Purple ploy to get us to focus Red more here.